First of all, sustainability. However we do love to sprinkle little bits of stuff in there between releases. The Story Journal was created as a way to provide story content to players in a way that they could control the pace at which they choose to play. New Eite specializations are part of expansion packs. Hot Maps Current Hot Maps seems to push players to just do group event content rather than free-form exploration. That is not our intention. When we make maps we try to make them great both group events and exploration. It is not our intention to kick players off a map with progression to one with no progression and we are working on ways to fix it. Players should not have to take part in multiple hour long zergs. With HoT we leaned more heavily on the organized content unfortunately at the cost of more casual experience.
New Player Guide
How many posts about matchmaking have you seen that say, “Omg matchmaking sucks. Our premade steamrolled the other team so badly. Its just not fun playing with lesser skilled players even if they’re on the other team and you win. I’m actually pretty sure matchmaking is working pretty well and that any existing problems will be ironed out when we move into release and more people are playing. The system seems sound and I agree with its principles, so unless the actual numbers that we’re not allowed to know are way off and I have a hard time believing that they are then I’m having a hard time asking for more.
· Matchmaking mechanism explained – posted in General Discussion: Dennisb, on 15 February – PM, said: Yes gambling, but not the event. Nice attempt to stretch that though. lol. If you get to claim that horses dont run the races but the jockeys do, then I get to claim that the football teams playing are irrelevant and only the Vegas line matters (which I think is equally as silly ?/topic/matchmaking.
To some it is known as the Outside, to others it is the Unknown. To most, however, it is called the Void. The gadget spec URL could not be found Despite its name, the Void is not an empty place, but rather the home of unspeakable things; horrors not meant for minds of men. Though such knowledge is lost to the modern day, there are those who have unwittingly discovered what lies beyond and have been unable to turn away.
Kassadin is such a creature. A man forced to look upon the face of the Void and be forever changed by it. Once a seeker of forbidden knowledge, he discovered that what he sought was something else entirely. Though a part of him died that day, he now knows that he must protect Valoran from the things scratching at the door, waiting to visit their torments upon the world.
Matchmaking mechanism explained
With a few caveats, champions use a traditional RTS control scheme. To move your champion, right click on the terrain where you’d like to go To attack an enemy, right click on your target To cast a spell left-click the associated icon or use the spell’s hotkey Q,W,E, or R by default , and then click on the target. Controls can be customized through the Options menu.
Lanes There are three roads that connect your base to the enemy’s. These roads are called lanes, and they’ll serve as the means of engaging the enemy team. To win a game you’ll have to push down your lane into the enemy base and destroy the nexus at the heart of their base.
· Join matchmaking, leagues, daily tournaments and win prizes. Find or create competitions today! LoL. Overwatch. Insidia. NHL Competitive first. The FACEIT Pro League is a professional community-driven circuit to nurture young, talented, and upcoming players into
What game is this again? Just puttin that out there Edit: I would rather wait mins for a game to have closer matchups than the 45 seconds Im waiting for the matchups im getting now. TheHeretic Senior Member Matchmaking doesn’t work for me, sorry. Every other game i’m being put with players who literally have no concept of the game. People who are buying boots first, none the entire game, charging at towers, and so on.
I’m a strong player and these people shouldn’t be in my games. Even with a positive score by the end my “loss” is counted and then I go into another game and go I enjoy a challenge and don’t mind losing, but I do mind being in games with shitty players on either side. I hate watching enemies “feed” me hate watching someone on my team “feed” someone else. I like a game to feel balanced, knowing you are going to win or lose 5 minutes in is boring.
I’m nice to new players and i’ve lead more a few newbies through the game by telling me to lane with them, but they shouldn’t be in my games anymore.
Dear Eharmony, Fuck you.
November 3rd, GO ranking system is based off of. However, most of these players are very unfamiliar on how it works, or how the CS: GO system differs from the Elo system.
· General DiscussionWin-Loss Streaks and Matchmaking Win-Loss Streaks and Matchmaking Explained! in General Discussion. TripleSteal ye okkams the other thing i thought of to unnecesary irrational complications make no sense to me like omg retarded wk why quelling blade?. lol. and many other scenarios. who ever experienced
Oct 25, paladin07 said: This one implements a new feedback system with gold stars. Game starts with your sister Jessie knocking at your door although you don’t know who it is yet. Ignore it the knock at the door 2. Ignore it the knock at the door 3. Don’t try to peek in on kathy 4. Ignore her question – Don’t apologize 5. Kathy comes out of the shower The girls proceed to work out that neither is your girlfriend and they discuss matchmaking.
Your sister demands you get milk for coffee and you go to the convenience store where Alice from Abyss works. Eventually the argument ends and he leaves. Ask how he pretends. If you agree with her she calls you a Occupy Wall Street idiot, basically!!!
Comment below rating threshold, click here to show it. Sadosky Senior Member So, first of all, I’ve never really posted anything in the forums even although I’ve been surfing them for a long time, but I really felt like I had to make a post about this and make people realize how ridiculous and flawed this matchmaking gets, since it is a real problem that is affecting or could potentially affect any player and completely ruin their experiences in this game, like it’s starting to happen to me and my mates, hence the reason for this post.
Need to say as well, No, I’m not going to complain about noob randoms or how much “elo hell” sucks. I’m going to address serious issues here, completely explained and documented with screenshots and proof I’ve been gathering until I felt satisfied and I got fed up enough to make this post. Let’s get started in this amazing journey, shall we? The main point of this topic is to discuss how can matchmaking pair 2 teams with a significantly big difference of winning chances, how ridiculously one-sided games get, how unfair it feels and how it takes away the fun.
· Ever since I reached level 30 I&#;ve had a horrible matchmaking experience. Could it be my normal MMR? I have mixed thoughts about it because as of now my W/L is both somewhere in the &#;s with more losses than ://
Controlling your War Weight is how to get a good matchup in Clan Wars. Upgrading any of these items increases their Weight. All Weight is not assigned equally. Each type of item has a different Weight, and the Weight of upgrading each item can change at each level. This total is the War Weight. Supercell matches Clans against others of similar overall War Weight. This means the lower your Clan War Weight, the easier your War opponents will be. Subscribe to our weekly newsletter and we will send you our free Strategy Guide that helped more than , Clashers so far.
Certain upgrades carry more added Weight than others. Upgrade a Freeze Spell once, and it will add more Weight than a possible 10 other upgrades combined. Knowing the Weights allows us to choose which upgrades to make, and when, based off the added Weight of each item.
Posts 5, The matchmaking system uses a combination of cups and other factors to determine matches. However, it seems that cups are the primary determinant. The reason for so many mismatches is a combination of rapidly rushed games and players who just aren’t very good at the game.
Solo queue vs. flex queue, explained. Disadvantages: Matchmaking problems still abound, and mismatched groups (duo bot lane vs. individuals, group of 5 vs. 3 and 2) /flex-queue-solo-queue-difference.
Trooper cards for general infantry: There are currently Star Cards to acquire, across all classes, vehicles and characters, but clearly the odds of a crate containing a duplicate card only grow as you open more. Some high-level cards are extremely rare, too. This is the darkness of loot crates. The final currency is Battle Points. You earn Battle Points by performing well in matches, and can only spend them in that same match. They allow you to spawn as various vehicles or Hero characters, but for just one life.
Before the recent Hero price cuts , they were a whopping 40, Credits, which would take dozens of hours and yes, that is somewhat ridiculous. But it could go either way. The second Dark Side mission in the singleplayer Arcade mode, which pits players against waves of AI attackers, gives the opportunity to be Vader killing dozens of the devils. An arguably overlooked question in all this is whether you need everything?
All Star Cards, every costume piece, every grenade variant or minor boost to ability recharge times for every single class, vehicle and hero? Dunno about you, but I tend to find and then stick to favourites.